Game Art and Design

 

The Seattle region has seen significant growth in the game design industry, and the future looks promising. Companies are hiring entry-level employees with a broad, integrated foundation of conceptual and technical knowledge, along with specialized skills. Students are provided with the conceptual thinking skills and foundational technical skills, as well as the specialized training required to qualify for positions as game level designers, game artists, modelers, animators, riggers, lighting artists, and assistant project managers in design and production.

 

Although a programming degree is not offered, students have opportunities to take introductory courses in industry standard programming languages.

 

Technical software training is done partly online with leading industry partners. This can be self-paced, allowing students to review lessons repeatedly and establish the self-directed life-long learner skills required by a changing industry. Early advising is strongly recommended for this program.